Posts mit dem Label Adam Strange werden angezeigt. Alle Posts anzeigen
Posts mit dem Label Adam Strange werden angezeigt. Alle Posts anzeigen

Freitag, 12. März 2010

Strange Adventures #224

Strange Adventures #224 (On Sale: March 12, 1970) has an Adam Strange cover by Murphy Anderson.

This issue begins with Adam Strange in "The Weapon That Swallowed Men" by Gardner Fox, Carmine Infantino and Murphy Anderson and reprinted from Mystery In Space #63. Rann is invaded by alien conquerors using a device called the vacuumizer which changes the Ranagarans into a gas vapor. Adam Strange is altered by the weapon, but returns to Earth intact when the Zeta Beam wears off. When he returns Adam finds that the people have been restored but the aliens have uses the weapons to steal the city of Ranagar itself.

Adam believes that the vacuumizer can only transmute one substance at a time, so he devises a plan to stop the aliens. As Adam and several Ranagaran soldiers approach the invaders, the vacuumizer is used against them, but they have coated themselves with different liquid metals. The vacuumizer must be adjusted to deal with each layer of metal. The delay gives the defenders enough time to catch the aliens and defeat them hand-to-hand. With the vacuumizers in the hands of the Ranagarans, Ranagar is restored, and the aliens leave Rann.

Next is "The Planet That Advanced Backward" from Mystery In Space #41 by Bill Finger, Sid Greene and Bernard Sachs.

We end the issue with the Atomic Knights in "Attack of the Giant Dogs" by John Broome and Murphy Anderson from Strange Adventures #138. After finding two giant dalmatians that survived the war inside a test rocket, the Atomic Knights return to Durvale. The town is attacked by Khagan and the Atlantides. Gardner and the other Knights chase them off, but not before Hollis and Douglas are injured.

Gardner decides to mount a counterattack against the Atlantides. He uses the dogs to track them down, then he and Wayne use them as mounts to defeat the enemy soldiers. The Atlantide menace is finally ended. The town welcomes the dogs for their part in the victory. The dogs soon have puppies, that may eventually grow into giants too.

Edited by Julius Schwartz.

Mittwoch, 20. Januar 2010

Strange Adventures #223

Strange Adventures #223 (On Sale: January 20, 1970) has an Atomic Knights cover by Murphy Anderson.

We begin with Adam Strange in "The Beast with the Sizzling Blue Eyes" from Mystery In Space #62 by Gardner Fox, Carmine Infantino and Bernard Sachs. While waiting for Adam Strange to return to Rann, Alanna is apparently caught in a time-warp, taking her back to a prehistoric jungle. She quickly realizes that she is not in the past, but in a forcefield bubble. Adam arrives inside the bubble and saves Alanna from a dinosaur, but suddenly the bubble disappears, taking the jungle and beasts with it.

Later another bubble appears in the ocean, this time containing a sea-beast. Adam and Alanna are able to penetrate the forcefield, but the bubble once again disappears. Unknown to Adam and Alanna, the bubbles are being made by device created by scientist, Zhoran Tew, to study to past. However, Zhoran’s lab assistant, Mortan, has imprisoned the scientist and is using the device for evil.

Mortan demands that the Ranagarans surrender to him or he will unleash the beasts within a forcefield created around the city. Adam traces the transmission and tracks Mortan to his hide-out. Then he destroys the control device, preventing Mortan from unleashing his monsters. After freeing Zhoran, Adam is drawn back to Earth by the Zeta Beam.

Next is "The Genius Epidemic" from Strange Adventures #21 and created by Gardner Fox, Irwin Hasen and Joe Giella. This is a cute story about a bunch of hillbilly boys, the Herbert Brothers. who came into town one day to join the army. Though they looked like something out of Lil' Abner, they soon prove themselves to have amazing genius minds. In looking for the cause of their brilliance the army finds out that a meteorite crashed near their house on the night they were born. The army puts the bothers to work on one project after another which annoys them so much they make a space ship and leave Earth to get some peace.

We end with our cover-story, the Atomic Knights in "War in Washington" from Strange Adventures #135 and the product of John Broome and Murphy Anderson. Wayne and Hollis Hobard are captured by the Atlantides. Gardner and Bryndon mount a rescue mission with the help of Dalas, a reformed Atlantide prisoner. Dalas leads them to Washington where the Khagan and the Atlantides have established a base of operations.

Gardner and Bryndon stop a plot by the Atlantides to let in ultraviolet radiation over Durvale. Dalas located the Hobards and frees them. The remaining Atlantides escape with the Khagan vowing to conquer Earth.

Mittwoch, 18. November 2009

Strange Adventures #222

Strange Adventures #222 (On Sale: November 18, 1969) has an Adam Strange cover by Gil Kane and Murphy Anderson.

We begin with "Beyond the Wall of Death" by Denny O'Neil, Gil Kane and Murphy Anderson. This was the first new Adam Strange story in a very long time and I guess was a try-out of sorts to see if new material picked up sales. Apparently it did not, as there were no more new Adam Strange stories in Strange Adventures. I used to own this book, but can no longer locate it, so I don't remember anything about the story.

Next is "Treasure Planet" from Mystery In Space #15 by Gardner Fox, Gil Kane and Bernard Sachs.

We end with the Atomic Knights in "Thanksgiving Day -- 1990" from Strange Adventures #132 and by the standard team of John Broome and Murphy Anderson. Using the seeds obtained from the Atlantean island and new cultivation techniques, the Atomic Knights are able to grow trees in Durvale within a few months. To celebrate the success of the trees, they invite people from several surviving communities to celebrate Thanksgiving.

Elsewhere, Khagan, the leader of the Atlanteans has escaped the peril that befell the island of Atlantis. In the months since he escaped the island, he has been able to learn much of the post-World War III world and the Atomic Knights.

When Khagan learns of the Thanksgiving celebration, he sends his men to attack. Douglas is wounded by the mirror weapons of the Atlanteans. The other Atomic Knight defend themselves and defeat the attackers. Wayne Hobard is appointed to guard the prisoners.

Edited by Julius Schwartz.

Freitag, 18. September 2009

Strange Adventures #221

Strange Adventures #221 (On Sale: September 18, 1969) has an Adam Strange cover by Murphy Anderson.

We begin with"The Duel of the Two Adam Stranges" by Gardner Fox, Carmine Infantino and Bernard Sachs from Mystery In Space #59. A giant Adam Strange appears outside Ranagar and proclaims himself dictator. Alanna can’t believe that Adam has become evil, but he claims to have been altered by the gravitational pull of a radioactive planet. As the giant Adam begins demolishing Ranagar, the former dictator or Rann, Avanar Bar, rises to stop him.

When the real Adam Strange arrives, he explains that the giant is a robot. He tries to stop the robot as well, but when he can’t he realizes that Avanar is controlling it and in doing so trying to reclaim his position as ruler. Adam exposes the plot and gains control of the robot using a device Avanar had hidden under a wig.

Next is "The Square Earth" by Otto Binder and Sy Barry and reprinted from Mystery In Space #22.

We end with the Atomic Knights in "World Out of Time" by John Broome and Murphy Anderson and reprinted from Strange Adventures #129. Bryndon develops a machine that can tap into satellites in Earth's orbit. He uses the satellite cameras to view the world ravaged by World War III. Unexpectedly, the cameras reveal an island in the Atlantic that still has green trees. The Knights speculate that it might be Atlantis, so they leave to investigate.

The island is indeed Atlantis returned as a result of the war. The island is inhabited by Atlantean people planning to conquer the rest of the world. However, they cannot leave the island due to a radiation field surrounding it.

When the Atomic Knights arrive, they can safely pass through the radiation field. The Atlanteans capture them to find out how they are immune to the radiation. The Knights escape before their enemies learn that the armor they wear protects them. As they leave the island, an earthquake causes it to sink into the ocean. Marene manages to gather some seed and food before it sinks. The Knights hope plant life on Earth can be restored with what they've recovered.

Edited by Julius Schwartz.

Freitag, 17. Juli 2009

Strange Adventures #220

Strange Adventures #220 (On Sale: July 17, 1969) has an Adam Strange cover by Joe Kubert.

We begin with Adam Strange in "The Beast from the Runaway World" reprinted from Mystery In Space #55 and created by Gardner Fox, Carmine Infantino and Bernard Sachs. Adam Strange waits for the Zeta Beam to strike Earth and return him to Rann, but the Beam never comes. Puzzled by its failure to appear, Adam calculates when the next beam is scheduled to strike and takes it to Rann.

When he arrives, he meets Alanna, who explains that the first beam was intercepted by a planet with an erratic orbit. A creature from that planet was brought to Rann, Zaradak. Zaradak, a giant dinosaur-like beast, has been causing damage on Rann ever since.

Adam attempts to stop the creature with his ray-gun, but the creature absorbs and reflects the blast. Adam has food brought to the beast, which settles its rampage. It was only hungry.

When an alien attack force arrives, Adam plans to use the creature to deflect their bombs, but the Zeta energy in the creature returns it to its native world. Adam flies into space to intercept the bomb, destroying with his ray-gun just prior to his own return ride to Earth on the Zeta Beam.

Next is "The Star Oscar" reprinted from Strange Adventures #34 and the work of Sid Gerson and Frank Giacoia.

We end with the Atomic Knights in "The Lost City of Los Angeles" reprinted from Strange Adventures #126 and produced by John Broome and Murphy Anderson. After a hurricane devastates Durvale, Gardner Grayle proposes to discover what remains of the country. He instructs the Hobard brothers to build gliders with which they can fly across country. Bryndon joins Gardner and the Hobards on the trip west. The plains of the midwest are black and lifeless and the Rocky Mountains have become volcanic.

The Knights finally reach Los Angeles, where they locate a small band of living humans. The Knights help them retrieve a supply of food from a canyon protected by electrical beings which are merely illusionary. After getting the food, Bryndon sets up a radio allowing the Knights to communicate with Durvale.

Edited by Julius Schwartz.

Freitag, 15. Mai 2009

Strange Adventures #219

Strange Adventures #219 (On Sale: May 15, 1969) has an Atomic Knights cover (minus the Knights) by Joe Kubert.

Adam Strange stars in "Menace of the Robot Raiders" from Mystery In Space #53 and created by Gardner Fox, Carmine Infantino and Bernard Sachs. Adam Strange returns to Rann to find Alanna in control of a giant robot. The robot and others like it were given to the people of Ranagar in exchange for a mineral by some aliens, the Griks. When the robots rebel, the Griks are believed to be responsible. Adam fights to free Alanna, then he confronts the Griks, who claim to be innocent. Adam traces the controller to Vor Kan, the Ranagaran man responsible for keeping the robots operational. Adam destroys his control device and captures Vor Kan, before being sent back to Earth by the Zeta Beam.

Our cover-story is "The Cavemen of New York" featuring the Atomic Knights, reprinted from Strange Adventures #123 and produced by John Broome and Murphy Anderson. The Atomic Knights visit New York City to find a cache of food and supplies in a large fallout shelter. The city took a direct hit in the war and no life remains. The Knights enter the shelter and are attacked by a band of former men, who now resemble cro-magnons. After fending off the attack, the knights befriend one of the men. They are able to calm the rest of the group as well. After a brief respite underground, protected from the radiation above, the Knights leave New York and the cavemen behind.

Lastly we have a Space Cabbie story "Space-Flight to Danger," from Mystery In Space #28 and created by Otto Binder, Gil Kane and Bernard Sachs. Space Cabbie buys a new battery case for his taxi at an auto parts story. He chooses a case from the bottom of the stack because it is in the best condition. The salesmen doesn't want to sell it to him, but the cab driver refuses the give up the case.

After installing the new battery case, Space Cabbie takes on several jobs. He then notices several bizarre incidents designed to separate him from his cab. He finally allows one of the men to search his cab and steal the battery case. Space Cabbie then summons the Interplanetary Police and is able to lead them to the crook.

The crook is working for the auto parts salesmen. The battery case that Space Cabbie purchased contains a map to the gang's hidden loot. The police arrest the gang, and Space Cabbie earns a reward for their capture.

Edited by Julius Schwartz.

Mittwoch, 18. März 2009

Strange Adventures #218

Strange Adventures #218 (On Sale: March 18, 1969) has a cover by Neal Adams

We begin with Adam Strange in "The Planet and the Pendulum," reprinted from Showcase #17 and created by Gardner Fox, Mike Sekowsky and Joe Giella. Adam Strange is again transported to Rann by stepping into the path of the Zeta-Beam. This time he arrives in the ruined city of Yardana, where he is captured by the barbaric Zoora tribe. Believing Adam to be a sorcerer, the tribe take Adam to the Tower of Rainbow Doom. Surrounded by a rainbow of lights, Adam is teleported to Anthorann a nearby planet.

Adam discovers the wreckage of a spacecraft on the surface whose passengers include Sardath and Alanna. Alanna explains that the scientists from Samakand gave their technology to the people of Ranagar. This enabled Sardath to construct a spacecraft to travel to a lost colony on Anthorann. Their ship was attacked by a vessel from Morleen and forced down.

Adam, Alanna, and Sardath are met by a man from New Ranagar and taken inside the protective dome of the city. The aliens return using a giant pendulum to slice open the dome. Using a rocket pack and ray-gun found in the spaceship, Adam destroys the pendulum while dodging enemy fire. With the weapon destroyed, the aliens leave, and Adam once again returns to Earth when the Zeta radiation dissipates.

Next is "Interplanetary Insurance, Inc." from Mystery in Space #16 by Sid Gerson, Carmine Infantino and Sy Barry.

Lastly we have the Atomic Knights in "The Rise of the Atomic Knights" from Strange Adventures #117 by John Broome and Murphy Anderson. Gardner Grayle, a man who is statistically the average soldier, has survived World War III, which lasted only 20 days. In the post-holocaust world, all plant and animal life has been destroyed. The only remaining food supplies are being hoarded by a tyrant called the Black Baron.

Grayle is attacked by looters trying to rob him. He escapes, then helps another man, Douglas Herald, fend off the attackers. Grayle and Herald discover a set of six medieval suits of armor that have become resistant to radiation. The two men decide to use the suits to attack the Baron's stronghold. They recruit three other men to join the fight, leaving the last suit of armor behind because it is too small.

The five men assault the Baron's stronghold wearing the armor which resists the tyrant's rayguns. The Baron nearly kills Grayle, but he is rescued by an unknown person wearing the sixth suit of armor. After the Baron is defeated, the sixth knight is revealed to be Marene, Herald's sister. The six knights agree to stay together to fight for justice in the post-apocalyptic world.

Edited by Julius Schwartz.

Mittwoch, 21. Januar 2009

Strange Adventures #217

Strange Adventures #217 (On Sale: January 21, 1969) has a nice Adam Strange cover by Neal Adams. Deadman is gone and Adam Strange and Atomic Knights reprints have become the order of the day. Since this was my introduction to both series, it was all new to me.

We begin with the origin of Adam Strange, "Secret of the Eternal City," a reprint from Showcase #17 by Gardner Fox, Mike Sekowsky and Frank Giacoia. While escaping from some Inca villagers, Adam Strange is struck by a Zeta Beam originating from the planet Rann. Originally designed for communications, the Zeta Beam has been altered by its long journey through space, and it teleports Adam Strange to Rann.

On a world 25 trillion miles from Earth, Adam meets Alanna, a woman and her scientist father, Sardath. Using their advanced technology they teach Adam their language. Adam then gets a tour of the planet from Alanna. Rann itself was more advanced than Earth, but a great war caused much technology to be lost, and a majority of its population has reverted to barbarism.

While exploring the city-state of Kamorak, Adam and Alanna come under attack from alien invaders searching for the element Vitatron. Alanna believes it exists in Samakand, a city which only appears once every 25 years. Adam and Alanna contact the scientists of Samakand and are able to lure the invaders there and trap them in the fourth dimension.

After the threat has passed, the Zeta radiation in Adam’s body wears off, and he is transported back to Earth. Having found a new home and new love on Rann, Adam calculates the next occurrence of the Zeta Beam which will once again return him to Rann.

Next is the origin of the Atomic Knights, "The Rise of the Atomic Knights" from Strange Adventures #117 by John Broome and Murphy Anderson. Gardner Grayle, a man who is statistically the average soldier, has survived World War III, which took place from October 9, 1986 to October 29, 1986 and lasted only 20 days. In the post-holocaust world, all plant and animal life has been destroyed. The only remaining food supplies are being hoarded by a tyrant called the Black Baron.

Grayle is attacked by looters trying to rob him. He escapes, then helps another man, Douglas Herald, fend off the attackers. Grayle and Herald discover a set of six medieval suits of armor that have become resistant to radiation. The two men decide to use the suits to attack the Baron's stronghold. They recruit three other men to join the fight, leaving the last suit of armor behind because it is too small.

The five men assault the Baron's stronghold wearing the armor which resists the tyrant's ray guns. The Baron nearly kills Grayle, but he is rescued by an unknown person wearing the sixth suit of armor. After the Baron is defeated, the sixth knight is revealed to be Marene, Herald's sister. The six knights agree to stay together to fight for justice in the post-apocalyptic world.

DC Comics Presents #57, the post-World War III reality within the Atomic Knights series is said to be a computer simulation run by the real Gardner Grayle. However, Hercules Unbound #10 links the Atomic Knights to Kamandi, Omac, and Hercules. Either the events depicted in the series happened outside the simulation or DC just has some really screwy continuity.

Edited by Julius Schwartz.

Mittwoch, 6. August 2008

DC Special #1

DC Special #1 (On Sale: August 6, 1968), or as they called it, "The Daring and the Different," a, wow I've never seen one of these before, reprint book! This first issue is a tribute to Carmine Infantino, at this point, the head of DC Comics and sports a cover by said head honcho.

We begin with "The Mystery of the Menacing Mask," a Batman story from Detective Comics #327 by John Broome, Carmine Infantino and Joe Giella. This story introduces the "New Look" Batman, which included changes to the general direction of the feature. The stories now rely less on science fiction, aliens, and giant monsters. Instead the stories focus on Batman's detective abilities and include more down-to-Earth opponents. Other changes include the loss of Batman's supporting cast: Batwoman, Bat-Girl, Bat-Mite, and Ace the Bat-Hound.

Artistically, the "New Look" includes a stylistic change to the pencils of Carmine Infantino. Bob Kane had gotten credit for all Batman stories up to this point even though the vast majority were done by ghost artists. His name no longer appears on the stories.

Batman's costume now includes a yellow oval around the Bat-symbol on his chest. This change was first seen in World's Finest Comics #141, which predates this story.

While trailing a jewel thief, Batman is caught in an explosion. He is unharmed, but a red "X" suddenly appears on his forehead. A similar mark appears on Robin's forehead, then both marks disappear. After analyzing his mask, Batman is able to trace the chemical in the mark to Frank Fenton, the thief. However, Fenton is able to use the marks to paralyze Batman and Robin, then escape.

Batman and Robin decide to search Gotham Village, where several crooks have disappeared, to locate Fenton. They meet Linda Greene, who shows them a map with an "X" like the one on their foreheads. Batman then follows Linda's fiance James Greene. The trail leads to an underworld hide-out. Fenton is there and tries to protect the crooks using his power over Batman. However, Batman and Robin use lead liners on their heads to protect themselves from the paralyzing rays. After taking down the crooks, including Fenton, Batman learns that the hide-out is run by the leader of a Committee to Preserve Gotham Village, Roland Meacham.

Next is "The Doorway to the Unknown," a Flash story from Flash #148, and also created by John Broome, Carmine Infantino and Joe Giella. When Flash returns home after an adventure, he finds Fred Dallman waiting in his apartment. Dallman explains that he has embezzled money from his bank and that another man, David Dean, was convicted of the crime. Dean was sent to prison and is now a hostage held by escaped convicts. After Dallman finishes his story, he disappears.

Flash races to Arizona City where the jail break occurred. He finds and rescues Dean, who explains that his brother Jack is also in trouble. Flash protects Jack, who is being recruited by some hoodlums. Then Flash searches for Dallman. Flash learns that Dallman died in a car crash before he confessed in Barry's apartment. Flash finds the money and clears Dean, but he remains puzzled by the after-death appearance of Dallman.

This is followed by "The Scientific Crook-Catcher," a Detective Chimp story from Adventures of Rex the Wonder Dog #29 and created by John Broome and Carmine Infantino. Bobo, the Detective Chimp, goes undercover as a scientist to enter a science convention in search of criminal Larry the Lynx. Bobo tries to maintain his cover, but his disguise is pulled off by one of the machines. Bobo suspects Larry the Lynx was responsible and unmasks the crook. Bobo then chases Larry through the exhibit hall and eventually makes the capture.

Next we have "Mystery of the Giant Footprints," an Adam Strange story from Mystery In Space #57, by Gardner Fox, Carmine Infantino and Murphy Anderson. When Adam Strange returns to Rann using the Zeta Beam, Alanna takes him to visit a sinking island where they encounter several giants. The giants are Rhollians, an alien race which is affected by the metal Orichalkum. The presence of the metal is the galaxy has caused their race to grow, and it will eventually kill them. The aliens have found Orichalkum on the island and plan to sink it as they did ancient Atlantis. With the island and the Orichalkum underwater, it cannot affect them.

Adam and Alanna are briefly captured, but escape and lead the Rhollians on a chase across the island. The island begins to sink, as it does on a regular basis, convincing the aliens that their work is done. They leave the planet, and Adam and Alanna are rescued. Alanna plans to send a ship after them to insure they do not return.

We end with "Challenge of the Headless Baseball Team," a Strange Sports story from Brave and the Bold #45 by Gardner Fox, Carmine Infantino and Joe Giella.

Besides the obvious fact that this was just a reprint book, I found myself buying most issues of DC Special.

Edited by Julius Schwartz.